Pollution of the Realms Mod (1.19.4, 1.18.2)
Created by EnderLanky
Introducing the Pollution of the Realms Mod (1.19.4; 1.18.2), a mod designed to tackle air pollution in the game by generating visible carbon and sulfur blocks as emissions from burning various fuels. These emissions accumulate in the air and clouds, ultimately impacting the in-game environment, including plants, animals, and players. As a result, players will need to explore different options to mitigate the consequences of pollution.
- Visible carbon and sulfur blocks in varying density levels.
- Dynamically generated pollution clouds.
- Decreased visibility and negative health effects due to smog accumulation.
- Similar impact on animals, trees, and crops.
- Suffocation and death when exposed to emission blocks without protection.
- Animals born in polluted areas have reduced base health.
- Light opacity of carbon blocks creates ideal spawning grounds for hostile mobs.
Harmful Effects of Carbon and Sulfur:
- Carbon: Wither, Nausea, Poison, Slowness, Weakness, Hunger, and Mining Fatigue.
- Sulfur: Wither, Blindness, and Poison.
Players can use chimneys to control emissions around furnaces, but should ensure proper ventilation to avoid suffocation or explosions in confined spaces. Additionally, players should consider crafting vacuum tubes (iron, golden, or diamond) to clean up polluted areas and crafting respirators for personal protection.
To monitor pollution levels in a chunk, use an Aerometer. Configurations allow users to add their fuels, emitters, change efficiency for existing ones, and set initial pollution levels for biomes or villages.
For a seamless experience, it is recommended to install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to view the full recipes included in this mod.